Re: Bloodbath released!
@jayde, you may be correct. Again, I'd like to re itterate that from the testing we were able to do, it seemed stable. I wouldn't have released it otherwise. I'll do my best to learn from this though.
In other news, we've just done some massive reworking of the game's code which should dramatically decrease lag, off loading a lot of things to the client so the server has to do much less work. If you previously stopped playing because of lag, I'd erge you to give it another shot.
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