Re: AudioWizards & Soundtrack Coming to PC on Steam 22nd of January
@19, you refer to difficulties making Linux and Mac support. Regarding Linux in particular, what difficulties would you need to overcome to make Audio Wizards available for Linux? I can't really see any; Steam should take care of installing all of the prerequisites (or at least all of those that you can't obtain from a package manager). If you've got a more code-related problem, like win32 API calls and such, then I understand... but please do at least try. I have no doubt that all of us who use Linux would be grateful to see more games for Linux that are accessible instead of exclusively targeting Windows as if it were the only gaming platform in the universe. Its kind of ironic in a way: companies won't make games for Linux because there is no audience (or at least the audience is so small as to be a no-income thing), but for there to be any kind of large audience, there need to be games for it. Its a vicious, circular cycle, and its definitely one we need to break. Companies just need to make games for Linux -- regardless of whether there is or isn't an audience --and an audience will begin to develop. A similar thing goes for Mac support. Windows and DOS were the same too in the 80s and 90s when they were brand new, yet in spite of that people did it anyway. If it could be done for Windows and DOS back in the 80s and 90s then it can be done for Mac and Linux.
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