Re: Lossless Audio in Games
Huh. I was not expecting to be one of the few "yeah, flac needs more love" responses. Even though I do like smaller file sizes, personally do not need hyper "realistic" simulation-quality content, etc, I also don't like destroying information. I kinda wish flac was much more common for that alone.
Also, license shenanigans.
-- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector