Re: Manamon 2: Impressions Thread

Actually I guess that does make it ambiguous. As to fighting... Well, to be perfectly honest, sound isn't that great a type anyway, and removing its effectiveness against fighting would make it even worse.

Poison vs fighting could go both ways as well, I suppose. On the one hand, fighting types should be so physically well-trained that their body might've built up a natural resistance to toxins, but on the other hand, they use their body to do damage, and poison weakens the body.

In other games, undead sometimes can't die easily to physical hits, and you have to burn them to get rid of them. Yet undead has no flame weakness here.

At the end of the day, it's not just what makes sense, but also what is balanced. Sound appears to have entirely too many weaknesses to be viable if you don't combine it with some other type.

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