Re: Alter Aeon March Update

Well socheet, to be exactly correct the sounds come from Oriol Gomez   MushZ soundpack, though Dentin has configured the mud to output lots of handy   triggers which MushZ can then use as well as cutting down on non essential text  from the mud and including some very handy map substitutes in text.

Of course things like good game balance, interesting zones and fun things on the mud to do are all the responsability of Dentin and the other builders of the game, while cool background music and some nice functions in MushZ such as the  in built trigger keys  like alt x to show experience.

Alteraeon would be a fun mud either way, but MushZ just makes it that much better.

the only thing I'm sorry about is that I never got into using MushZ or  playing alter earlier than I did, and even when I  enquired about playing methods back in around 2005 all I was told about were jaws scripts for Mushclient, (nobody told me there was a sapi option).

Never mind, at least it is all documentated now and I can make up for time. Indeed  while I admit I did get a little frustrated with having to go through the  same areas of arkase  again and again and again to try  and build experience, all the new areas are making things much more fun!

URL: http://forum.audiogames.net/viewtopic.php?pid=173287#p173287

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