Re: Alter Aeon March Update
Well socheet, to be exactly correct the sounds come from Oriol Gomez MushZ soundpack, though Dentin has configured the mud to output lots of handy triggers which MushZ can then use as well as cutting down on non essential text from the mud and including some very handy map substitutes in text.
Of course things like good game balance, interesting zones and fun things on the mud to do are all the responsability of Dentin and the other builders of the game, while cool background music and some nice functions in MushZ such as the in built trigger keys like alt x to show experience.
Alteraeon would be a fun mud either way, but MushZ just makes it that much better.
the only thing I'm sorry about is that I never got into using MushZ or playing alter earlier than I did, and even when I enquired about playing methods back in around 2005 all I was told about were jaws scripts for Mushclient, (nobody told me there was a sapi option).
Never mind, at least it is all documentated now and I can make up for time. Indeed while I admit I did get a little frustrated with having to go through the same areas of arkase again and again and again to try and build experience, all the new areas are making things much more fun!
URL: http://forum.audiogames.net/viewtopic.php?pid=173287#p173287
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