Re: infini crawl, text dungeon crawling rpg similar to the wastes.

So how many potions did you have at that point? I like your idea of making the potion button just use enough potions to heal you up, but I'm working on something a little more tactical. The merchant will have the ability to 'condense' your current potions, making them more powerful. For instance, you trade half your potions for a permanent upgrade to your potion power for the rest of the run. You can do this multiple times, but only once each merchant. However, this also makes potions more rare. Effectively, just reducing the number of potions you need. All other things the same, this changes nothing other than the number of times you need to click the button. As you'll find less potions, but need less. However, this is offset by your luck and water bonuses. So the number of potions you find, while being reduced, is then increased now by your luck bonus. And the amount you heal is multiplied by this potion strength, as well as your water bonus. So if you choose the right time to condense, and have enough water and luck, you should create very powerful potions. But I need to balance the cost of condensing. SO you said you were healing 50ish each potion and healing 1000 damage total, so you had around 20 potions? or you had to do that 20 potion gulp multiple times in a fight? In total how many potions do you think you had stockpiled?

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — New releases room : malachi1616 via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : malachi1616 via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : jescat277 via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : malachi1616 via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : Dark via Audiogames-reflector

Reply via email to