Re: BGT multiplayer game a lot of ping client disconnect

Thanks to everyone who answered my question!

I see some people speaking negatively in my past on this forum about me.
I also know that what I was doing was wrong, that is, that I shared the source code.
I did so in part so that whoever wanted to could help me, as the question might not have been possible without an answer.

I can’t program pro, everyone still has room to improve, but I was wondering if I’m writing a multiplayer game, I might want to start in this BGT, or rather choose Python, thus avoiding the way the Redspot audio game released by Samtupy ended.

My English speak is not as good as those who commented on my post, however I will try to understand myself with you.

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