Re: Swamp, zombie fps by Aprone
Here are some of my thoughts regarding the update to HC. First of all, I like the new higher levels of loot, it was just too scarce in the past and drove people away. I've never liked the PVP aspect of the forts. Can we agree to just drop that, or possibly make it optional, so you could opt into PVP if your clan wished to. The current best thing about forts is getting healed there, and having broken items get repaired, if you're lucky enough to be in a clan. Perhaps we could keep the clan idea, but have one public fort on each main map. In these public forts any HC could get healed for free, just as if it were a clan fort, and they could also leave items to be repaired, but only the character who dropped the item for repair could claim it again. If he or she dies before the item is repaired, it disappears. A place to dump unwanted items is desperately needed. Our inventory gets bloated with all kinds of useless stuff, with no way to delete it. Finally, some system where we could trade food for items would be awesome. I don't think any HC's have enough 30 caliber ammo, or med kits for that matter. I like the seige mission, perhaps it could be made into an HC only mission where we try to retake a fort captured by raiders. So far, I'm not clear how clans would work into this scheme. Maybe use them only for folks who want the PVP action, the rest of us can use the public forts. As always, thanks Aprone for all the hard work and creativity.
Grinder / Wolfgang
URL: http://forum.audiogames.net/viewtopic.php?pid=175500#p175500
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