Re: Manamon 2: Impressions Thread

lol That battle was a train wreck. So. Many. Misses.
Also, why did both of you have Werewolfsyre? That thing is awful. Like sure, it might be able to kill one thing on your foe's team, and then it dies horribly and/or acts as setup bait. Because if I see a Werewolfsyre or Slothegor, I will probably send something out against it to die, or something that hard walls it, set up in its face, then proceed to sweep. Aerial Caper Fowlusion, for instance?

Also, the only move that Ghost Leonatar gets that takes advantage of Skilled Jaw (what a weird name for that ability, BTW) is Dark Fang. No Bite. No Crunch. No Chomp. Just Dark Fang. I mean sure, Earthquake, Spirit Force and Boulder Bash are great, and Slash isn't bad, but...why give something an ability that works for exactly one weak non-STAB move that you very likely won't keep?

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