Re: Audio wrapper for Python
Of course. The included examples show how to load sounds and players, queue sounds into players, and then play them whenever you like. This is very similar to the pygame mixer, though if your experiencing a delay, that could be for a number of reasons, such as padding in the audio file, or because the sound is still playing and needs to be restarted, or that your only playing from a single player instead of multiples. It depends on what effect your going for, if you'd like a more specific example using pygame and Pylite I can provide one.
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