Re: Just wanted to provide an update on Max-Lib

Hi.


I didn't know it would be free, but rereading this thread, I think you mentioned open source so that's good.


I kind of get what you're doing now and am glad you've seamed to have calmed down since last year or whenever that web thing was made.

Honestly that kind of annoys me a bit when devs try a screen reader, or app, then think I can't do thing x so obviously it can't be done by others. It can, it's just these people haven't been using the tools as long as we have smile


I hope this tool works out for you and that we get to see some games using it in the future.


Oh, BTW, sable already exists for RPGs for blind people, I'm just letting you know so that you know what's out there.

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : daigonite via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : daigonite via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : daigonite via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : daigonite via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : brad via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : brad via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : daigonite via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : brad via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : sanslash332 via Audiogames-reflector

Reply via email to