Re: Gaging interest in the public electronic game library
Here's a funny story I would like to share with you guys, just a little thing behind the scenes.
So some games don't have sound test modes, meaning to get all the sounds we have to actually play the game and get them to trigger. Such was the case with the Hyper Dash extreme. It took me about a week of playing level 3 over and over with six players to finally get this recording. Just goes to show how long we have to persiveer for one single sample.
https://www.dropbox.com/s/7lngebz9qp8it … s.mp3?dl=1
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