Re: SoundRTS and the CrazyMod (update 8.1)
GRR! This mod makes sound RTS way too fun! LOL
A couple things:
1. I would like a ton of maps, the first ones can be the starting rules, with the original units. Then the next map can have the town hall with all the different races, but one only. Then one can move up from there. It would be nice to have more descriptive names for the maps. Also, could there be a description of what upgrade comes after what and what each army unit is for? I'm just throwing mods in, researching arrows and whatnot because I'm sure it is good, but I'm not sure how.
A bug I think!
On the grave digger's last building, when I summon those final undead creatures, they eat my grave diggers...
URL: http://forum.audiogames.net/viewtopic.php?pid=177178#p177178
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