Re: Full breakdown of all accessibility functionality in The Last Of Us 2
@superblindman, Thanks for responding. You made me feel more assured now, i honestly tought all of this would be easier with navigation assist and the tools. I surely don't want to play this game only for the story. My thinking is this kind of game should be played like it was intended to be played, with all the limited resources or the hard combat ) I'll surely not play on very light on my first playthrough of it, moderate should be enough
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Can't wait for it!
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