Re: Full breakdown of all accessibility functionality in The Last Of Us 2

Hi.
@Superblindman:
Thanks so much for keep answering all those questions here on the forum. You rock! big_smile
Regarding updating the game: Can you check for updates directly inside the game? I remember my ps4 checked for updates when launching a game and asked if I wanted to update, of course without the TTS because I'm not in the US. But if you can check for updates inside the game, then this is totally amazing...
Does the TTS read the objects in the game, for examples chairs, tables and other objects which is not going to be used? That would be nice to give a better idea on what's around you.
Does the company take feedback after the release, or are they more like a closed company, who choose to get feedback from hired people? I would love to give them my feedback on the game, tell them how much it means to me, tell them about my plans on how I will demonstrate the game for blind gamers, who never have played any console games before, how I wanna demonstrate how blind people can play accessible games for normally sighted gamers and other things. But, not all companies are open to feedback like this, so therefore my question. If they would like to hear our feedback directly from us, does they then have an accessibility contact, or are we just going to contact them through their normal contact sources?

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