Re: python socket server allow multiple clients to connect
@18
Probably worth another thread but game AI is, well, stupid. Final Fantasy XII is a videogame that is interesting in two respects: it has every mechanic most audiogames have, and one of the main game mechanics is you got to give party members a set of triggers of the form condition, action, target. And that was enough to get them playing like humans. Not great humans, but good enough.
Everyone always expects a big epic thing with neural networks or minimax. No. You can get ridiculously far with some if trees and a pathfinder. Literally:
for m in mobs:
for r in m.rules:
if r.can_run():
r.run()
Except of course that really it's a state machine or something. But the point stands.
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