Re: SoundRTS and the CrazyMod (update 8.2)
All right, I finally got it to work. Yay!
Now, I could just stop here and just play the game, but I'd like to help with compilation. I ran py2applet --make-setup soundrts.py and then built an app out of the setup file it came up with. The resulting app does include all of the frameworks for things like SDL that pygame needs, but all of the game resources are missing and I'm getting a lot of failed imports when I run the compiled app. And not surprisingly the game doesn't work this way.
On a different note, what happened to the speed setting? I seem to recall that there used to be an option to adjust the speed of sapi/NSSpeech in this case, but I can't find it anywhere and it's speaking a bit slow.
URL: http://forum.audiogames.net/viewtopic.php?pid=178726#p178726 a>
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