Re: Shades of Doom Version 2.0 Public Beta Released
I'm going to reserve judgment until I've tried the game but I am disappointed that the change log isn't fuller. I agree that there are bound to have been plenty of technical changes behind the scenes which wouldn't make sense to me since I don't know anything about programming. No new monsters, levels, weapons, equipment or environments at all is really quite disappointing though. I'll almost certainly pay for this since I do really like David's games and I'm looking forward to using the mouse for a more mainstream feel.
I certainly agree that it seems like Time of Conflict gave much more. There was so much good new stuff in it!
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