Re: creating status sounds in python

frastlin wrote:

So, in the example, why is there a call to numpy and what is special about the arrays they are calling?

I'm not sure why pygame.sndarray requires numpy arrays. Maybe because these arrays are more efficient, smaller, faster, multidimensional (for stereo), and use a specific data type?

_______________________________________________
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — Development room : frastlin via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : camlorn via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : camlorn via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : frastlin via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : CAE_Jones via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : camlorn via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : camlorn via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : camlorn via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : SoundMUD via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : frastlin via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : SoundMUD via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : frastlin via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : camlorn via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : frastlin via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : CAE_Jones via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : CAE_Jones via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : CAE_Jones via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : camlorn via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : SoundMUD via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : frastlin via Audiogames-reflector
  • ... AudioGames . net Forum — Development room : SoundMUD via Audiogames-reflector

Reply via email to