Re: Think of your own Manamon

name, seleethun
type, earth, dragon, water
description, A dragon figure is hidden inside an outer shell, the top part being made of earth, the middle part being made of a dragon's scales, and the bottom part being made of entirely not so solid water
A long, tail like shape protrudes from its back, with a small hole directly at the tip. it is made of water and swishes around randomly even when this manamon sleeps.
It has two long birdlike wings which span nearly 4 feet, with similar holes at the tip. The begining of the wing, from the back to the last 1 feet, is made of water, while the last of the wing is made of solid, sharp scales.
entry, this manamon can fly with its wings quite well. the hole at its tail's tip can be used to prepel massive jets of water out capable of drowning anything in less than 10 seconds. It's wings can prepel large boulders out for it's main earth attack. It is rumored that a seleethun lives in mountains. It will dig a large hole, and fill it with water, as they are most comfortable with earth and water around them. It is stubborn and can ignore its trainer's wishes if it wanted to, and punishment do not do much to harm it or quell it's stubborn nature.
stats, 160hp, 135def, 95speed, 108specdef, 110 spec atk.
strengths,
steel cannot harm it.
fire attacks will deal half dammage.
dragon attacks will deal half dammage.
physical attacks will deal half dammage.
strong electric attacks will deal 5 more dammage.
physical attacks can hurt the user. They deal quarter dammage.
Abilities, unsubmissive, wing fury, defensive scales, panicked might, unwavering will.
unsubmissive, any catcher has a 10 percent chance to fail, even if it's the strongest net in the game
wing fury, if a physical attack is used against it, it will use its wings to batter at the enemy until they retreat.(retreat, switch away from the battle, has a 2 percent chance of failing every time, uses actuall physical wing attack)
defensive scales, when hit with an attack, their scales have a 8 percent chance of activating and granting them 30 more defense for 2 turns(has 11 chance to fail)
panicked might, when health is below 50(so if its health was 200 and it had 100 or so health) ability will activate. (increase of 10 attack and spec attack, using a random fighting move every turn without the trainer's promition, will let the trainer choose a couple moves every 2 turns, until enemy is defeated, has a 2% chance to fail.)
unwavering will, if it's health is less than 40  it will attempt to take the strongest healing item in its trainer's bag
moves,
growl, sneer, glare, pounce, headbutt, claw, starting
cyclone, lvl 6
stone throw, lvl 10
titlewave, lvl 13
bubble burst, lvl 19
quake, lvl 20
earthquake, lvl 25
mudslide, lvl 32
rock and role, lvl 36
earth and water bomb, lvl 41,
earth and water bomb, lvl 41 dragon water earth attack move, 8 UP, uses it's wings to generate a large boulder. The manamon will puncture one side of it with its wings and fill it with water before throwing it at the enemy, holeside down. It will strike the manamon, dealing combined water earth dammage.
wing batter, lvl48, dragon attack move, 9UP, uses its wings to batter the enemy for 4 turns, has a 6 chance to fail every time, depends on speed and attack.
and any other dragon, earth or water moves above that level.
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