Re: Developers of games with blind accessibility, how do you get feedback?

@EternalGamer
Thank you very much for your answer, feedback like that is honestly invaluable to us. Someone I know with more experience than I said something that has stuck with me: Don't make a game for blind people, come up with a game idea for people who like fantasy, or sports, platforming, or whatever else people find interesting, then make sure that game is fully accessible. Hearing something of a similar vein from you makes me more certain that this is the correct way to go about development.

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — Developers room : liam_dev via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : mazen via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : EternalGamer via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : liam_dev via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : liam_dev via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Dragonlee via Audiogames-reflector

Reply via email to