Re: Menu description requests (10/18 update: Hyrule Warriors)

Yes it is vary playable, more so than a lot of rhythm games I've played.
Each action has its own sound, and the game only has three of them.
Attacking, jumping, and casting spells.
You sometimes have to attack while jumping, or hold jump to glide and hit floating music notes.
Hitting the notes is easy as you can only move left or right in the air, and it's vary snappy.
Sometimes you have to attack more than one enemy at a time with L and r aside from the confirm button, but not all the time, and the sounds are different.
Their's even a demo mode to help you out, and a single-button mode in track selection mode that can really help with learning the timing for the story mode missions.
The world map in story mode even has a feature where the D-pad will snap to the next world in the direction you press, so no getting lost.
Later!

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