Re: Fara, a new browser or downloadable roguelike

it's unfortunate that most of the gamers here lack knowledge of the WAI-ARIA spec for marking up web content to be more accessible, as they could give better advice on making the game more accessible, while preserving how it looks and feels to the sighted. but that is understandable, since most aren't web developers. whoever is in contact with the game dev, let them know that for screen readers the voice command is redundant, because what he can do is for the html elements that make up the log messages, if he sets their aria-live attribute to "polite" or "assertive", then as their contents change, screen readers will automatically read them out.

also for nav headings, it isn't necessary for him to put in proper <h1> or <h2> elements if that would be disruptive to how the web page looks. instead he can set an element's role attribute to "heading" and aria-level to 1, 2, 3, 4, or so on and that element will be presented as a heading to screen readers, but not alter the visual rendering of the element.

also for navigation an even less disruptive way to make it more accessible is to mark certain sections as aria regions by setting the containing element role attribute to "section" and give it a label like aria-live="log". screen reader users can also navigate by these regions as well (e.g. D key for NVDA )

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