Re: Paladin of the Sky, new full length audio game RPG
k, so I never really complained about the other bosses, but this last one is fustrating me.
spoiler
It wouldn't be so bad if it weren't a hit or miss situation, either you have to get them perfect or you don't do any damage. I guess I can just defend untill I get one that I like, bbut that would take a while. I think it should be tweaked just a little to where at least getting a decent casting does damage. It's really hard to switch between like 20 plus different patterns and remember them and execute. I'd actually much rather prefer the randomized final shots like with the previous boss.
end spoiler
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