Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux
So I just finished a nearly three hour game with a final score of 624730. The biggest issue I noticed was that the asteroid collisions need to obey the hide distant asteroids setting. Once the waves get into the mid 20s, the early part of the wave is just a wall of collision sounds. I'd also like to see the different asteroid sizes have different pitches. I suggest pitching the small asteroids up slightly, and the large ones down. Otherwise, it's a really fun game. Good work.
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