Re: Scripting language for audio game creation
Yeh, if you are used to braces, perhaps something like C# will be better. Less of a pain to adjust in syntax, though Visual Studio can be a hit or miss type of thing. I don't recommend C/C++ because those are low level and take a while to get good at, like a while. Also, compilation with those two is a game of its own, you essentially learn 2 languages at once, one for compilation and the other for writing your code. It's not hard, mind you, just a lot.
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