Re: Revenge Of The Undead, a new zombie shooter
@kianoosh, I'm interested as to your response to post 371 which brings up an excellent point as to the lack of lag.
Re, exception handling, that's not entirely BGT's fault, nore is it unheard of the languages doing the same logic, I.e, this is C:
int do_something(int *x)
{
if (*x == 0)
{
return 1; // We failed
}
return 0; // We succeeded
}
C lacks try and accept, which we can still get around by doing if (do_something()). If C gets away with it, I don't see try and except as being essential. Are they nice? Sure. Are they a good characteristic of a language, I don't think so.
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