Re: Accessibility in video games
The mainstream Discord server is still a project I want to finish, the problem the last few weeks was that there were quite a lot of stones thrown my way regarding getting assistive devices for the work environment. I really hope that all this stuff gets solved in the coming days and weeks.
Regarding tlou 2, if someone states that Tlou 2 basically plays itself just states that this person does actually don't know what he is talking about in the slightest. You can certainly turn on puzzle skipping, invisible while prone to full and unlimited breath under water, but the game gets really interesting when things like these are turned off and don't protect you at every corner. If you are trying to deconstruct the accessibility of a game, do keep in mind that you should actually have a knolledge about what is available and what can be modified.
Greetings Moritz.
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