Re: grave of redemption: concept demo
Another crash to report. Again, when my new friend attacked a beetle. Index out of bounds.
Call stack size: 10
Function: void character::goSpec()
Function: void character::doCombatAi()
Function: void enterCombat(party@, string = "")
Function: void time_pass()
Function: void party::move(int, int)
Function: void mainLoop()
Function: void init()
Function: void playgame()
Function: void titlemenu(bool = true)
Function: void main()
_______________________________________________ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector