Re: grave of redemption: concept demo
Hello folks, here's another bug I got when pressing enter between turns:
Call stack size: 9
Function: void character::doCombatAi()
Function: void enterCombat(party@, string = "")
Function: void time_pass()
Function: void rest()
Function: void mainLoop()
Function: void init()
Function: void playgame()
Function: void titlemenu(bool = true)
Function: void main()
Best regards, Haramir.
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