Re: grave of redemption: concept demo

Hello folks, here's another bug I got when pressing enter between turns:
Call stack size: 9

Function: void character::doCombatAi()

Function: void enterCombat(party@, string = "")

Function: void time_pass()

Function: void rest()

Function: void mainLoop()

Function: void init()

Function: void playgame()

Function: void titlemenu(bool = true)

Function: void main()


Best regards, Haramir.

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