Re: I'm blind and want to develop a very complex game

Well, first of all, I did solve my initial problem with BGT but didn't tell you. I'm sorry! It'll take a while to get the hang of the language, but once I've got a handle on it (I've always had a head for codes and languages) I'll start working on my game!

Although the idea started out as a novel series, the game I'm envisioning (haha) is more of an adventure game. Starting at the beginning you choose one of seven characters and go through a little preliminary stuff with that character (each of the seven has their own separate prologue thing). When the initial conflict kicks off the seven characters come together as a party with some others, and from then on, at certain points, you can jump from character to character and play through certain mini-adventures only that character experiences. The group is split up numerous tiems throughout the plot of the game and so some things will only be witnessed by certain individuals. At times, certain characters will stop being playable for a time for spoilerish reasons, and there will be at least two more playable characters added to the roster as the game progresses. I have lots of other ideas for what I want to happen but I can't work out how to implement what I've just written yet, let alone everything else. It's going to take a while.

Eventually, when I have a completed game, I want to adapt it for a visual audience as well, but the audio components will still be present. I'm even contemplating implementing a feature where you can choose between audio and visual modes so sighted people can play blind. big_smile

I also want voice actors. I loathe the Sapi voice when it comes to reading dialogue in games, and if I can have my characters voiced by actual people and nice cutscenes set up (like in Kingdom Hearts, which is easily one of my favo urite games to listen to being played), I would be extremely happy.

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