Re: Steampunk Neverland - Zelda-esque RPG
Hopefully this game will avoid the most tragic exploration from previous games from You.
WHat I mean, is scout / scanning system which is much more annoying than fun when playing. This is why I dropped Airik the cleric.
Nothing more bad than making one step, clicking a button to scan, next step, scan, next step, scan. God, I can say a game like that is really long game. Why? ofcourse not because there's a lot of content or the game is long itself, You are scanning and scanning mostly wasting the time or falling a sleep.
There's many more examples of great exploration systems than this one.
I'll stay where I am now and i'll follow the progress.
PS.
Don't get me wrong. It's fantastic many people are doing games where the accessibility is in and don't get this as offence.
I am playing many games, including video games [probably most of the times I am playing video games] and I have a lot of experience g
ained from playing.
Try imagining a game, where you can see only a small point on the screen after clicking a button. To play, you will need to make a step and scan in all four directions. Boring? yeah, sure it is boring and frustrating.
When I am playing a game, I love when surrounding are alive, when I can hear everything around me in real time without super extra accessibility called scanner which is slowing me down and which adds a lot of work to understand how everything is working plus making my gameplay sessions more harder and annoying.
Imagine you will put timed missions in to the airig the cleric where You need to do something really fast, run and in the samme moment do some special actions. Ofcourse, you can learn the sequence and do it randomly more or less.
BTW, if we are on the Airik the cleric: I contacted You about my extra payment because I bough the game accidentally second time. As I read in other placed, it's okay to get the cash back . So, can I? please?
Thank You for reading this long post. I hope you'll get me correctly and not like a offence etc. I wanted to point out some things and tried to put my arguments why I did it.
Maybe you'll get something usefull for you from my writings.
Cheers
Tom
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