Re: request to nintendo: accessibility addon for 3ds
Well text enlargement an control config are both relatively easy options to add from a programming perspective, quite different from a full tts, particularly one that actually covers in game text, I'm also as I've sai before not convinced that just because it is possible to learn in game sound effects and basic press button menu structures for beatemups this constitutes equal access (not that people shouldn't try it, just be aware your still missing most info a sighted player gets and having to put in more effort than a sighted player would to attain a similar level of skill).
plus, beatemups only make up a small percentage of all the games available.
Access to a game will not be equal until levels of effort are equalize, an that woul require some sort of auio enhancement as well as a fully functional screen reader, which will be fantastic if it happens, but I'm not exactly sure if it will.
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