Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates
Devon,
I appreciate your input and opinion on this. Unfortunately, we're a small company. In fact, we're basically two guys that met on Alter Aeon and tried to put together a BGT version of a game from an extremely old version of the same game that I developed in Basic in high school in the 80s. Aaron doesn't use IOS products except in the past phones, and other than my phone, I don't either. Neither of us can afford the extra equipment or time. I think the best solution for the Mac and audio games problem that I hear about more and more from friends online and from people like you who are upset on forums that there are no games for your platform, or not the games that are coming out and being discussed, is for either a group of Mac users to get together and find programmers willing to take on the project, form a kickstarter, give that programmer an incentive, and see what comes of it. The other option would be to get a few enterprising Audio gamers/programmers who use Mac to develop new games. In a perfect world, there'd be cross platform support for all programs, but currently, this is a far from perfect world. Now, that said, if anyone on forum wants to give me say 10,000 dollars so I can buy a Mac, take some courses, and learn what I need, I would strongly consider converting our games into IOS. No guarantees though, I need groceries first:(.
Take care,
Jeremy
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