Re: survive the wild: input, moderating, and fixing.

I'm going for the language channels being pushed as having 8 conversations in 5 different languages gets really hard to follow or to hold one. 


    Also on another note, one should aim to make pvp more of a detriment to playing if you participate too much in it.  I'm really sure that most people wouldn't leave an encounter against another person without some mental damage as not everyone is a badass who can take multiple lives without giving a damn.  There's severe mental trauma in regars to accepting that you killed a human being and the such as you contemplate if killing them for their supplies was worth it and such.  resulting in movement speed being shot, sleep being ineffective and so orth.  Eventually one can cut down on the pvp complaints as their character will have severe issues that will lasts hours and hours (or days).  If this game was aiming for realism, I sort o think discouraging a lord o the f lies scenario would cut own on pk abuse and such, unless people enjoy swinging and moving at the rate of a turtle due to lack of sleep and inability to function fully due to distractions....and then being killed by a scrub as your too slow to run away or fight back effectively for a while. 

    Another thing to do to simplify issues is to ad a report command or scrlling back on a log that can be viewed later and dealt with effectively at your time.  Granted, abusing this feature is also grounds of going bye-bye.

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