Re: My view on audio games and a DFE announcement

That Windows doesn't appear to be a viable gaming platform anymore isn't much of a surprise. For quite a while, Microsoft has been shifting game development and support from Windows to XBox. The first clue came soon after Halo 2 was released when it was announced that Microsoft's game development studios were not accepting or starting any more Windows game development projects, so they could focus on the XBox.

At one time, it was common for a game to be developed on Windows first, then maybe ported to the consoles, now it's just the opposite, games are developed for the consoles, then *might* be ported to Windows.

The way I see it, there are two primary reasons for the switch away from Windows game development. There is Microsoft's apparent dropping of game support on Windows,.

The other is piracy, it's my understanding that its a lot harder to pirate console than Windows games because it generally takes modifying the console's hardware to get pirated games to run on them, something that most console owners aren't willing to do because if the hardware modifications are detected, the console is permanantly banned from their online networks. Not to mention that the required hardware modification is probably beyond the skill of most console owners to do.

It's a sad situation to me, because the primary reason I got a computer was to play games, so other than the Wii I bought about eight years ago, I've never been inclined to buy a console. I eventually sold the Wii several years later because there were so few decent games for it.

Ironically, losing my vision hasn't affected my game playing that much. I was moving away from the large main stream games towards smaller, casual, independantly developed games. Not only did I see more inovation going on there, but the games were $20 or less as opposed to $50 to $60 for the larger main stream games that were mostly just rehashes of ol d successes or clones of somebody else's success.

The decline in games doesn't appear to be isolated to audio games, it has seemed to me for the past number of years that the intire video game industry is slowly sinking into mediocricy.

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