Re: My view on audio games and a DFE announcement
You mentioned openal-soft, why not use it? Its far from being easy to use, but it does work well once I figured out how to use it. I haven't messed around with reverb and environmental effects.
You may also want to look at the Alure library, which greatly simplifies use of openal-soft. Support for encrypted sound files is something i've been trying to get working.
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