Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

@Firefly

Ah yes, that's a nice idea actually, through that you could sort out travelling back to a nearby town, maybe it takes 10 areas so in 10 areas you arrive back in the other town (good for trading)

Fight pits are going to be extended too, some may allow you to fight in them, some may not, some will be slave pits and some will in future have men fighting men, I am hoping to expand it in future with non-lethal fights between fighters like I did in warsim, in warsim you can find a place called a brawl pit (which you can own) inside two men will fight until one loses all health, if he goes too far into negative health (ie on 1hp gets punch for 20hp damage then they will die which is bad and costs the arena compensation money plus they are one less fighter)

@Spiraling Wyvern In a way I'm glad that big huge characters like that can be defeated past a certain level, though I plan to add more harsh things in the future to ensure it still stays challenging when you get really tough, and yes that scrap metal thing sounds a bit nuts, will have to check it out at some point

@Threeblacknoises way ahead of you, dark already mentioned the spacing earlier so I have fixed it, will be including in the update coming in a few hours when you select disable ascii

The thing sapping you xp was likely brain damage or one of the similar traits

Yes I was origionally going to try and write it gender neutral but I ended up doing it as 'he', In future I will either neutralize it or add gender definition

@dhruv it's coded in c++ through codeblocks, I do plan to make it opensource eventually just not yet

@aaron well I hope you enjoy it!

@Dark thanks for the support, If it wasn't for your outreach on reddit I wouldn't be adding the compatability that's going in tonight so thanks for that! I will also look into making the changes permanent so you don't have to keep resetting it in the opt ions when you choose to disable ascii

_______________________________________________
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : Spiraling Wyvern via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : dhruv via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : GeneWarner via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : GeneWarner via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : GeneWarner via Audiogames-reflector

Reply via email to