Re: Considering switching to Java, recommended resources for learning how
Hi, I'm "the person" mentioned here BGT has a lot of limitations, and because I know Java very well and because it is a correct language to program with, I decided to port my engine in Java, and programing audio and screen reader libraries (some things already exists). One cool thing with my Java port: the full 3D sound support using openAL. Made in two days with a little lib, only two lines to play a sound.
C# could have been another choice, yes
For 3D audio: I made the lib. (very similar to eveyr other openAL implementations in Java)
For screen readers; working on it, someone made a Java lib for NVDA JAWS and a few others to work
TTS: same thingGames: my ported engine
See? I have everything you could want? lol more seriously, the goal of my engine is really to provide ready to use features like keyboard controls and all.
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