Re: Considering switching to Java, recommended resources for learning how

@Ethin, I certainly can not deny C++ is not the easiest programming language to learn, but most game developers, professional game developers, feel it is the best for game development. Contrary to what you may have heard or believe most mainstream games are developed in C++ ore more than likely developed with a game engine that was written in C++ and wrapped with a scripting language which simplifies game development. Developing games in C++ is not as complicated or hard as you seem to suggest, and many people have written complete and fully functional games in C++. So you are cutting the language short for what I suspect are some personal biases against the language.

Calling it a miracle if anyone ever wrote a "fully functional game in C++" truly underscores how little you know about the subject at hand. As a matter of fact the majority of professional game programming books presume you have a working knowledge of C++ and teach game programming from a C++ game dev elopers perspective. While it is not always written from a newbie or beginners perspective the fact is the more one becomes familiar with C++ the easier it gets. So it isn't as hard or as difficult as you claim. It is like anything else in life the more you practice the better you get and can do more advanced stuff.

As for MOTA. Let's not bring that into the subject since that has absolutely no bearing on weather or not C++ is a good language for game development. the reason the game is currently incomplete has nothing to do with C++ and everything to do with my current health issues and lack of time or energy to work on it. The game's current state would be the same regardless if I was writing it in Visual Basic, Python, Java, or any other language you might suggest instead of C++ because development has been halted due to my own personal issues not the language and tools being used.

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