Re: Silversword IOS game is now accessible
Hi there.
I don't think this has enough accessibility improvements to make it playable. Although it does announce if moving forward is possible, and what is blocking your way, there's no way of moving around the map efficiently. I spent a good amount of time bumping around, running into mobs, and killing stuff. The combat screens move too quickly to comprehend what is going on. I have no idea what all of my party was doing or how much damage they landed, I just know I won. There's no coordinate system that I could find either.
The menus are accessible and you can interact with the game fine in this regard, but otherwise it's still a game of ping ponging around until you find the right location. I'm happy progress is being made, but I'd still say it's not accessible enough to play easily. I could have missed some critical detail though, so please let me know if there are additional accessibility features I had disabled or missed.
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