Re: Lusternia: Age of Ascension
For visually impaired, we have a special screenreader command (CONFIG SCREENREADER ON/OFF) which will disable MXP and ANSI colour, suppress ASCII art and some quests that rely on ascii art will have alternate quests (not that many quests have been converted and we are experimenting with this feature).
We recommend VIPMUD (http://www.gmagames.com/vipmud.shtml) rather than our online client for visually impaired (though I'm sure everyone here is probably familiar with that client!).
Spam is an issue for everyone, of course! We do have a skill (obliviousness) in the Discipline skillset which cuts down on spam (i.e., only see your commands or yours and the target). I've talked to one of our visually impaired players and he said he just prefers to use vipmud and gag or substitute certain spam.
As for maps, while you can turn maps off, we do not have an alternative to it other than memory, though in Lusterni a teleportation is a big thing which helps in navigation. In the old days most MUDs didn't have ascii maps so I don't think that's a big deal.
Iron Realms has several notable visually impaired players, some of whom are the top combatants. In fact, one of the lead coders in Iron Realms' Achaea (who began as a player) is visually impaired so we are very conscious of these issues.
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