Beside numerous other things process repriorization is part of TT3.0.
I'm running such a setup since almost a year on my Touch. ;)
There's no need to integrate anything else as far as I can see.

Some words about the OS tuning history - the way I see it:

I introduced those priorization tweaks around 2007 on my Linux 
platform. You'll find references at beforementioned DIY-Audio thread.
At that time I also had a Wiki up describing what to do. 
At that time only the XXHighend player (I know the designer - we've
been challenging our setups in A/B testing sessions) was running a
similar approach on a Windows Vista platform. 

Cplay/CMP came up at a later stage trying to port all those tweaks to
an XP platform. 


All those approaches have the same thing in common: 

1. Get the system load down (HW and SW)
2. get highest priority on your audio process 
3. Look for the straightest way to the device

I think we all managed quite well.

By entering the network streaming world another problem popped up.
The actual streaming/networking. 

This prevents us from pushing the limits as done on a standalone PC. 
We can't cut of the stream during playback.

I mentioned that before. Don't get foolded by remarks "20s-30s of data
is buffered, there's no impact". Those people just ignore the fact,
that the buffer gets continously refilled, causing pretty serious load
( from a processor sharing perspective). 

The only way to get around this is IMO to do a full-file-buffering or
at least bulk downloads to avoid continous streaming. 
That of course requires much more RAM on the renderer. 

Why do I bring this up? Let's hope that Logitech comes up with a better
steaming solution sooner or later. 


On the other hand life could be much easier. All this annyoing tweaking
would not be necassary if manufacturers would build better audio
interfaces. 
Those devices "just" would have to decouple from the PC/OS induced mess
properly. 
I'm not aware of any audio interface at any price, which does it
properly.
Any hints are very welcome.
Those manufacturers/engineers obviously won't manage to decouple their
devices/DACs from PC/OS induced distortions. And I don't see any
movements 
to be honest. And it's not just SPDIF. You'll find the same situation
even on very expensive asynchronous USB DACs.



Back to the Touch and its process priorization:

Logitech has played around with the priorization stuff. They introduced
the realtime kernel (a key factor to get your processes prioritzed with
brute force). The realtime kernel is IMO the key differentiator from
OSX and Windows. None of those systems can provide a similar base.
Logitech further applied a pretty basic prorizatioin scheme. Yep.
They've done some adjustments. They just havn't pushed the limits. ;)

Bck to TT30.

I'll launch TT.30 by the end of September. I do not have time to do all
the required preparations beforehand.  

Enjoy the rest of the summer. I'll do. 

Cheers


-- 
soundcheck

::: ' Touch Toolbox 2.0 and more' (http://soundcheck-audio.blogspot.com)
:::  by soundcheck
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