markiii wrote: 
> there is an argument that sending PCM already decoded is less work on
> the player CPU
> 
> though it is more work for the server and burns more network bandwidth
> 

I did also point out that it was unlikely to make an audible difference.



"To try to judge the real from the false will always be hard. In this
fast-growing art of 'high fidelity' the quackery will bear a solid gilt
edge that will fool many people" - Paul W Klipsch, 1953
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