Mnyb wrote: 
> That and buffers :) afaik the bit streams is interleaved L/R and coded
> with some way so that the error correction code can work . Was year
> since I've read about the Solomon reed coding .
> 
> But the player decodes and buffer and then it's clock decides at what
> precision the data leave the player .
> 
> If you ever want to overkill this , you can do like meridian on some of
> their disc spinners use DVD rom drives and read the disc at greater than
> playback speed use a larger buffer and then you have time to revisit and
> re-read problem spots .
> 
> This is ofcourse also made obsolete by simply ripping the disc ...

I don't remember the exact number, but any decent player have a bit
error rate, after use of error correction code, of less than 10^-10.
Good enough for my ears ;)



LMS 7.7.2 - 5 radio, 3 Boom, 4 Duet, 1 Touch, 1 SB2. Sonos 2xPLAY:1,
PLAY:3, PLAY:5, Marantz NR1603, JBL OnBeat, XBMC, Foobar2000, XBoxOne
(sort of)
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