On Tue, Nov 06, 2001 at 11:37:20PM +0100, Zdenek Kabelac wrote: > On Tue, Nov 06, 2001 at 03:42:33PM +0100, Siegfried Wagner wrote: > > Hi, > > > > I thought this part of avifile will be untouched because it's always claimed > > to be not maintained? > > well not maintained also means that when some other parts are changed in > some dramatic way this part is not updated to new style (mainly removement > of STL) :)
But it is, as I saw with a diff. It's mainly the update to the new api, that's right. But there also are a few other changes... > I'll try to fix this later (I've tried - but so far some problems still > remains...) If I would have more time at the moment, I also would try it myself. But I have to spent my time with learning at the moment... :-( > If you would bother me sooner - the sonner you would have this fixed... I just recently switched over to the cvs version (but I can't remember why ;) And with my older version it had worked perfectly as I already said. I did a lot compiling today because I wanted to switch back to avifile-0.6.0.20011003, but all I always got was a binary which causes a segmentation fault by just starting it. (To get it compiled I also needed to downgrade divx4linux!) Even avifile0.6-0.6.4 did the same behavior. It took a while until I found out, that I recently had installed newer win32 dlls (from mplayer). I changed that and now the older one works again. That just for your information if anyone has similar problems! But also in avifile0.6-0.6.4 I've got the same problem with playing asf-streams as with the cvs version. > > Other problems that I've got with aviplay not able to play some avi with > > hardware acceleration turned on, I won't talk about, because it seems to be > > a bug of my X driver (siliconmotion) and not a bug of aviplay! > > are there other softwares which are able to use Xv extension ? I didn't find any yet. But mplayer for example also reacts the same way... > If you have OpenGL - and you would be able to write some code - it > should be easy to put back OpenGL renderer - but I do not have that > much time to play with all these drivers myself... I do not belief in getting OpenGL working on my laptop ;-) But perhaps, sometime if I've got a lot of time I'll give it a try. Greetings, Siegfried Wagner.
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