On Tue, Nov 06, 2001 at 11:37:20PM +0100, Zdenek Kabelac wrote:
> On Tue, Nov 06, 2001 at 03:42:33PM +0100, Siegfried Wagner wrote:
> > Hi,
> > 
> > I thought this part of avifile will be untouched because it's always claimed
> > to be not maintained?
> 
> well not maintained also means that when some other parts are changed in 
> some dramatic way this part is not updated to new style (mainly removement
> of STL) :)

But it is, as I saw with a diff. It's mainly the update to the new api, that's
right. But there also are a few other changes...

> I'll try to fix this later (I've tried - but so far some problems still
> remains...)

If I would have more time at the moment, I also would try it myself. But I
have to spent my time with learning at the moment... :-(

> If you would bother me sooner - the sonner you would have this fixed...

I just recently switched over to the cvs version (but I can't remember why ;)
And with my older version it had worked perfectly as I already said.

I did a lot compiling today because I wanted to switch back to
avifile-0.6.0.20011003, but all I always got was a binary which causes a
segmentation fault by just starting it.
(To get it compiled I also needed to downgrade divx4linux!)
Even avifile0.6-0.6.4 did the same behavior. It took a while until I found out,
that I recently had installed newer win32 dlls (from mplayer).
I changed that and now the older one works again.

That just for your information if anyone has similar problems!

But also in avifile0.6-0.6.4 I've got the same problem with playing asf-streams
as with the cvs version.


> > Other problems that I've got with aviplay not able to play some avi with
> > hardware acceleration turned on, I won't talk about, because it seems to be
> > a bug of my X driver (siliconmotion) and not a bug of aviplay!
> 
> are there other softwares which are able to use Xv extension ?

I didn't find any yet. But mplayer for example also reacts the same way...

> If you have OpenGL - and you would be able to write some code - it
> should be easy to put back OpenGL renderer - but I do not have that
> much time to play with all these drivers myself...

I do not belief in getting OpenGL working on my laptop ;-)
But perhaps, sometime if I've got a lot of time I'll give it a try.

Greetings,
Siegfried Wagner.

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