Hi all, I'm working on a project now where I load an .OBJ file of a Sailboat that is created in Maya. It's starting to come together really well: http://www.flashgamer.com/a/Sail.html
I do however have some minor rendering glitches that I'd appreciate some help with. Please have a look at the file and tell me if you have some hints as to what may be causing the sails to flicker as the model turns. A little about the model: - Each sail is actually two, one visible from one side and one from the other - For some reason, all textures are flipped. I think this is because Away3D use the opposite default coordinate system as Maya? - No place in the model do vertices overlap. Every place that two objects meet, the objects have a "perfect" meld, so there should be no overlapping areas (but there is certainly something with the "Hud", where you enter the cabin) - We've made this to work with Normal Maps/DOT3 but Maya screws up on the export of these. I think it looks pretty neat without it though. J
