Hi all,
I'm working on a project now where I load an .OBJ file of a Sailboat
that is created in Maya. It's starting to come together really well:
http://www.flashgamer.com/a/Sail.html

I do however have some minor rendering glitches that I'd appreciate
some help with. Please have a look at the file and tell me if you have
some hints as to what may be causing the sails to flicker as the model
turns.

A little about the model:
- Each sail is actually two, one visible from one side and one from
the other
- For some reason, all textures are flipped. I think this is because
Away3D use the opposite default coordinate system as Maya?
- No place in the model do vertices overlap. Every place that two
objects meet, the objects have a "perfect" meld, so there should be no
overlapping areas (but there is certainly something with the "Hud",
where you enter the cabin)
- We've made this to work with Normal Maps/DOT3 but Maya screws up on
the export of these. I think it looks pretty neat without it though.

J

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