Hey Tony

Rob, your fixes to rotateTo also seemed to fix the "pitch" and "roll"
> issues I was having in the flash10 branch.
>

glad to hear that! let's see if we can't get a clean sweep with the rest of
it - looking out for your test

cheers

Rob

On Mon, Mar 9, 2009 at 8:38 PM, mogg <[email protected]> wrote:

>
> Let me clarify... rotating the nested object works correctly now.
>
> Rotating the parent object rotates in the oposite in one axis.
>
> Tony
>
> On Mar 9, 12:14 pm, mogg <[email protected]> wrote:
> > Rob, your fixes to rotateTo also seemed to fix the "pitch" and "roll"
> > issues I was having in the flash10 branch.
> >
> > I'm still having issues with nested objects in "flash10" branch that I
> > did not have in pervious branches. I will get a test project to you
> > soon.
> >
> > Tony
>



-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

Reply via email to