(plane as Mesh).ownCanvas = true;
plane.filters = [new BlurFilter()];
you can set the source as MovieMaterial and set the alpha lower to it;
or pass another bitmap

Fabrice

On Mar 14, 2009, at 11:10 PM, Lucas Guilherme wrote:

Hello,

How can I apply an alpha and blur effect in a plane object with texture?

BR,
Lucas

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