Thanks Fabrice... The Blur works but I don't understand the alpha. What I have to do?!
BR, Lucas On Sat, Mar 14, 2009 at 7:22 PM, Fabrice <[email protected]> wrote: > > (plane as Mesh).ownCanvas = true; > plane.filters = [new BlurFilter()]; > you can set the source as MovieMaterial and set the alpha lower to it; > or pass another bitmap > > Fabrice > > > On Mar 14, 2009, at 11:10 PM, Lucas Guilherme wrote: > > Hello, >> >> How can I apply an alpha and blur effect in a plane object with texture? >> >> BR, >> Lucas >> > >
