Thanks Fabrice...

The Blur works but I don't understand the alpha. What I have to do?!

BR,
Lucas

On Sat, Mar 14, 2009 at 7:22 PM, Fabrice <[email protected]> wrote:

>
> (plane as Mesh).ownCanvas = true;
> plane.filters = [new BlurFilter()];
> you can set the source as MovieMaterial and set the alpha lower to it;
> or pass another bitmap
>
> Fabrice
>
>
> On Mar 14, 2009, at 11:10 PM, Lucas Guilherme wrote:
>
>  Hello,
>>
>> How can I apply an alpha and blur effect in a plane object with texture?
>>
>> BR,
>> Lucas
>>
>
>

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